Would you like to react to this message? Create an account in a few clicks or log in to continue.
This is a website run by veteran Helbreath players with the aim of sharing discussions and content exclusively related to the development of a server and its gameplay.
We depend on Ads revenue to keep our site running. Please consider disabling your Ad Blocker so that we can continue to create the content you come to enjoy. Thank you for your continued cooperation and understanding.
Subject: How to Configure a Helbreath Server 8/28/2019, 9:52 pm
This guide shows how to configure a server at a entry level. This guide is designed for beginners and is one of the first steps to learn when developing a server.
Note: We are using Windows as the main operating system to configure this server.
Instructions Begin by downloading the server files from our download page [You must be registered and logged in to see this link.].
To set up a server, the process requires that you use your External IP Address, your Local IP Address, and the activation of the ports of the server.
Note: Activating Ports Numbers or Port forwarding allows computers on the Internet to connect to a specific computer. If you want to host your server for local reasons, it is not required that you do so, however, it's essential to activate the ports in order for other people to access your Helbreath server.
To get your External IP Address:
Go to WhatIsMyIP.com
Copy and annotate the IP Address.
To get your Local IP Address:
In the search bar on your computer, type the word "cmd" (without the quotes) and press enter.
Wait for the program to load, and type the words "ipconfig" (without the quotes).
Copy and annotate the IPv4 Address.
List of ports to activate (you can verify the ports by cheking on your server files text files):
The game server needs to have its host based Firewall configured to allow requests on the specified port and protocol.
Allowing ports on Firewall:
In windows search bar, type "Windows Firewall" and press enter.
Click on "Advanced settings".
Click on "Inbound rules".
Click on "New rule".
Click on "Port" and "Next".
Click on "TCP" and "Specific local port".
Add a port and click "Next".
Click on "Allow the connection" and "Next".
Name your port (it does not matter how you name it).
Click on "Finish".
Repeat the process with all the ports listed on the guide.
Allowing Port forwarding:
Enter to your Router settings, if you don't know how to access your Router configuration, read this wikihow or can call your internet service provider for direct help.
Look for "Port Management" or "Port Forwarding". Opening the "Advanced settings" may be required sometimes.
Click on "Add Port Forwarding".
Apply the following options;
Name: (Name the port) Protocol: TCP Port: (Add the Port number) Forward to Port: (Add the same port number) Select a host or IP address: (Type your local IP address)
Repeat the process with all the ports listed on the guide
So far we have activated the ports of the game server. Now we need to configure our files. This is the easy part, let's continue!
In the files folder we must search for GateServer.cfg, HMLServer.cfg, WLServer.cfg, and in the maps folder Gserver.cfg. Configure them as follows:
[CONFIG] gate-server-address = 10.0.0.3 (Local IP address) gate-server-port = 6502
game-server-list = 10.0.0.3 (Local IP address) game-server-list = 10.0.0.3 (Local IP address) game-server-address = 10.0.0.3 (Local IP address) game-server-address = 10.0.0.3 (Local IP address) game-server-port = 2101 build-date = 1126
game-server-list = 184.108.40.206 (External IP Address)
permitted-address = 220.127.116.11 (External IP Address)
accept = 18.104.22.168 (External IP Address)
[CONFIG] log-server-address = 10.0.0.3 (Local IP address) log-server-port = 2848 internal-log-server-port = 3840 gate-server-address = 10.0.0.3 (Local IP address) gate-server-port = 6502 backup-drive-letter = C permitted-address = 22.214.171.124 (External IP Address)