Join Helbreath
Would you like to react to this message? Create an account in a few clicks or log in to continue.


A site run by veteran gamers with the aim of sharing discussions and content exclusively related to the development of Helbreath and its gameplay.
 
HomeUseful information for Helbreath beginnersPlay, discover, and broadcast your Helbreath moments for free.Statistics overviewSearchMemberlistRulesRegisterLog in

We depend on Ads revenue to keep our site running. Please consider disabling your Ad Blocker so that we can continue to create the content you come to enjoy.
Thank you for your continued cooperation and understanding.


 

 [FIX] FPS

Go down 
AuthorMessage
Centuu.-
‏‏‎ ‎‏‏‎ ‎
‏‏‎ ‎‏‏‎ ‎
Centuu.-

Posts : 243
Since : 2014-11-26

[FIX] FPS Empty
PostSubject: [FIX] FPS   [FIX] FPS 999104/4/2017, 11:42 am

Este código quita la Sincronización Vertial y acelera los FPS del Cliente.

En el archivo DXC_ddraw.cpp buscan

Code:
DXC_ddraw::iFlip

Y luego esto

Code:
ddVal = m_lpFrontB4->Flip(m_lpBackB4flip, DDFLIP_WAIT);

Y lo reemplazan por esto

Code:
ddVal = m_lpFrontB4->Flip(m_lpBackB4flip, DDFLIP_NOVSYNC);



Me reservo el derecho de autor, por cuestiones legales :P pero no es mío el 'fix'
Back to top Go down
LifeX
‏‏‎ ‎‏‏‎ ‎
‏‏‎ ‎‏‏‎ ‎
LifeX

Posts : 253
Since : 2014-11-15

[FIX] FPS Empty
PostSubject: Re: [FIX] FPS   [FIX] FPS 999104/4/2017, 11:46 pm

This merely solved any DDraw issues, just enables your monitor to have a no vertical sync.

Work for some. :-)


LifeX

Helbreath Crusade << Click
Back to top Go down
 
[FIX] FPS
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Join Helbreath :: Open Source / Development Corner :: C++-
Jump to: